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About

Creative Leader | Senior Art Director | Expert in Game Art and Visual Development

With over 20 years in the game industry, I’ve defined artistic visions, built creative teams, and shipped successful titles across mobile, handheld, and console platforms. Directed visual development for games such as SpongeBob Krusty Cook-Off, Zombieland AFK Survival, Narcos Idle Cartel, and M&M's Adventures on mobile; contributed to Bionicle Heroes, The Simpsons Game, and Shrek Forever After on the Nintendo DS; and worked on acclaimed titles for PlayStation and Xbox. Known for leading cross-functional collaboration, streamlining workflows, and delivering quality visuals that align with strategic goals.